Hi there, finally I finished the character design for this Elder Priest.It is based on my previous high poly sculpting work.
https://www.artstation.com/artwork/wJZ3D9
During this process, I learned a lot about UE5 rendering, especially Path tracing. I use Xgen to make the hair,tassels,feathers and imported them into engine via the groom system, and use the movie render queue to output the images.
I want this character to look like he has a noble position and some kind of great power in the ancient tribe, and I hope you guys like him.